Practice
Practice it at the spot.
Console lines that put you where you kept dying, facing where they shot you from, three steps from the fix, and the aim number to work on, with the pro target.
CS2 demo review for players and teams
Upload a demo and watch it in 2D. Get the rounds that cost you the map, a fix for every player, the opponent's habits to counter, and your own numbers next to pros.
Real match: Aurora Gaming 19–17 NRG on Mirage. Checked against 342 pro matches. No AI writes the review.

Why NRG lost
Round 31, 15–15: up 5v3 with the bomb on A, and lost it.
Pros on Mirage win 92% of CT rounds that reach 5v3. NRG threw the same lead in round 1.
How to beat Aurora
Their full-buy T rounds went to A 5 of 6 times.
Round 31 went to A too. Stack A; save one player for the B hit.
Your numbersHallzerk · NRG · this match
Work on: round 5, nitr0 was 19.6 m away with a flash. Ask for the flash over Short Corner before you peek.
Stacked rounds, grenades and the opponent's habits, on a real match.
Fix your own game, then take what you learned into the next match.
For players
Player plan $9 a month, or $90 a year · see plans
For teams
Team plan $35 a month, or $350 a year · see plans
No sign-in. Open one, press play, and see what decided each round. Coach Review shows the same report you'd get on your own games.
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One demo in: what happened, the fix for every player with how pros play that same fight, and how to practice it. Real screens from the app.




Players, grenades, the bomb and the kill feed, and which kill or grenade turned the round.
Practice
Console lines that put you where you kept dying, facing where they shot you from, three steps from the fix, and the aim number to work on, with the pro target.
Clutches
Every 1-vs-many you were left in, next to what pros do in the same situation with the same time left.
Utility
Flashes that blinded no one and mollies that burned no one, cleared nothing and held back no push, next to how often pros waste theirs.
Compare
Two matches side by side, a loss next to a win, with the biggest swings between them listed first.
What the team needs the night before it plays.
Your next opponent
The veto call and their players, then how they open rounds on each map, where their AWPer and lurker go, and a game plan against their T side.

Stratbook
Their T rounds sorted into the plays they actually run, with how each one went.

Stacked rounds
Every round that matches a search, lined up by round time.

Strat board
Plays drawn on the radar step by step, or started from a real round that worked, sent to the team by link.
Share
A read-only scouting report anyone on the team can open, no account needed.
Every finding is worked out in code, checked against pro matches, and links the rounds it comes from. No AI writes the review: the only AI is the chat, and its answers are checked against the match.
Chance-tested
Before we added the test, 3 in 4 match pages showed a "difference" for a team that played exactly like pros. Now it's about 1 in 20.
Win chance, checked
When it gave CT 0–20%, CT won 5% of the time. At 40–60%, 51%. At 80–100%, 90%.
Every line links its round
One click opens the replay at that moment. If a sentence and the replay disagree, believe the replay.
“You got 7 opening kills, all on CT, and 6 of them came with the AWP. Four were at Bombsite A, in rounds 18, 26, 27 and 36.”
Most review tools tell you what happened. These decide whether you can trust what they say.
RetakeHQ:342 pro matches, on the same map, side and spot. A number is only called good or bad after that.
RetakeHQ:Every claim passes a chance test first. About 1 match page in 20 still gets a false line, down from 3 in 4.
RetakeHQ:Every line links the rounds it comes from and opens the replay at that moment.
RetakeHQ:Their habits on each map, a veto call and a game plan against their T side, from every match of theirs you have.
RetakeHQ:A demo has no voice, so it can't know the call or the plan. The page says so, and shows where it stops.
Start free: pro matches and one of your own demos a day. Sign in and upload one ›
Every match you have of theirs, summed into habits, with the rounds behind each one. It grows with every demo you add.
MAP POOL · TEAM SPIRIT
Won and lost, from 39 of their matches in the library. Grayed: under 5 matches, too few to read much into.
TIMING · ANCIENT, T SIDE
Pro matches and one of your own demos a day, free. Pay monthly or yearly when you want more, and cancel any time.
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Try it on pro matches and your own games.
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or $90 a year
For one player reviewing their own matches.
$35 /month
or $350 a year
For a roster: five players and a coach.
Your uploads, their analysis and your notes are visible only to your team. Other teams can't open them, or even tell they exist. Scout, stacked rounds and "rounds like this one" compare against the pro matches and your own uploads, never another team's. To make RetakeHQ better, we keep an anonymized copy of the match data (every name, SteamID and team name swapped for a random code; never your notes, comments, drawings or AI chats) to train our models. Your team can switch that off with private mode on the Account page. Privacy policy
From a real Player focus
Stop dying at Mid on T before the plant without a trade. You still had a flash in 3 of those 3 deaths: flash Underpass yourself before you swing. Pros win that fight 44% of the time; you won 1 of 4.
XANTARES, Aurora · Mirage
The short answers. The full FAQ has the rest.
A CS2 demo file (.dem) and a Steam account to sign in. You'll find your matches in CS2's replay folder or on your FACEIT match page. The pro matches above need no sign-in.
The pro matches, the 2D replay viewer, and one upload of your own every 24 hours, kept for 7 days. Paid plans add unlimited uploads, scouting and the match chat.
Only your team. Other teams can't open them, or even tell they exist. Scout and "rounds like this one" only compare against pro matches and your own uploads.
Only anonymized, and you can switch it off. Every name, SteamID and team name is swapped for a random code first, and private mode on the Account page stops it.
Only the match chat, on paid plans. The review itself is written by code and checked against pro matches, and the chat's answers are checked against the match before you read them.
Cancel any time and keep your plan until the period ends. A full refund within 14 days, no questions asked.